Monolog

Lists all data in DQM3 about the monster Monolog that includes synthesis tree, locations, resistances, talents, traits, drop items, and more.
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Name
Monolog
ふゆうじゅ
Embûcheur
ふゆうじゅ
Embûcheur
No. 443


Undead
ゾンビ
ゾンビ
Rank
F
Egg
None
Trivia
?
Max-HP
1440
Max-MP
430

580

340

390

430
HP


MP













Traits
Size | Lv | Name | Description |
---|---|---|---|
S | 1 | Ultra Crafty Confuser | Makes it much easier to confuse the enemy. |
S | 20 | Spongy Skin | Sometimes absorbs MP from enemies that inflict direct attacks. |
S | 40 | Sleep Twitch | Attacks all enemies when the monster is asleep. |
L | 1 | Tactical Commander | Performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's attributes. |
L | 1 | Ace Evader | Makes it somewhat easier to avoid enemy attacks. |
L | 60 | Ultra Crafty Zapper | Greatly increases the damage inflicted by electrical attacks. |
Locations
Place | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
Circle of Conquest - Middle Echelon | ![]() |
Items
Tough Guy Tattoo | Rare | Increases attack (+30). |
Synthesis Tree
*Note: When given a family and specific rank, only one monster has to be that rank; the other family can then be any rank.
This around a monster denotes it can be scouted at a location. | |
Blue around a monster denotes it can be obtained from an egg. | |
This denotes both monsters are required. | |
This denotes either combination is allowed. | |
This denotes a grandparent path. The direct parents can be anything, but they both must have the specified parents when combined. |
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Unique Combinations
Note: If a monster is not in this list, then that means the only result will be that monster and this one.
All Combinations
Talents
Nature Child (P)
Name | Description | Points |
---|---|---|
Squelch | Cures all allies of poison or severe poison. | 3 |
Heal | Restores 28 or more HP to a single ally. | 10 |
Drain Magic | Aborbs some MP from a single enemy. | 20 |
Snooze | ![]() | 30 |
Sleep Attack | ![]() | 50 |
Dazzle | Bedazzles all enemies for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 70 |
Fizzle | ![]() | 85 |
Miracle Slash | Inflicts slashing damage on a single enemy. Approximately half the amount of damage inflicted is restored to the user as HP. Can heal up to a maximum of 200 HP. | 100 |
Auto-Cadabra | Restores a small amount of MP after each action. | 120 |
Resistances
*Note: The calculation multiplies the given % by the normal damage/chance and then subtracts that number. (e.g. 75% would mean you would take 25% the normal damage.)
Images



