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Kisser

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    Lists all data in DQM3 about the monster Kisser that includes synthesis tree, locations, resistances, talents, traits, drop items, and more.


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    Name
    Kisser
    ブチュチュンパ
    Lèchebave
    No. 388
    Family
    Demon
    悪魔
    Rank
    D
    Egg
    None
    Trivia
    ?
    Max-HP
    1370
    Max-MP
    410
    Max-Att
    440
    Max-Def
    380
    Max-Agi
    510
    Max-Wis
    730
    HP
    MP
    Att
    Def
    Agi
    Wis
    Traits
    SizeLvNameDescription
    S1Ultra Crafty StunnerMakes it much easier to stun the enemy.
    S20Ultra Crafty DazzlerMakes it much easier to bedazzle the enemy.
    S40Rando-MisterMonster sometimes uses Mist Me on itself during battle.
    L1Tactical GeniusSometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's attributes.
    L1Infected SkinSometimes poisons enemies that inflict indirect attacks.
    L60Ultra Crafty ConfuserMakes it much easier to confuse the enemy.
    Locations
    Place Spring Summer Fall Winter
    Circle of Conquest - Middle EchelonSun Sun Sun Sun
    Circle of Conquest - Upper EchelonPrecipitation
    Items
    Mirror AmuletRareSlightly increases defence (+10) and improves resistance to light (Sizz Ward trait).

    *Note: When given a family and specific rank, only one monster has to be that rank; the other family can then be any rank.


    This around a monster denotes it can be scouted at a location.

    Blue around a monster denotes it can be obtained from an egg.

    This denotes both monsters are required.

    This denotes either combination is allowed.

    This denotes a grandparent path. The direct parents can be anything, but they both must have the specified parents when combined.

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    Charmer (P)

    NameDescriptionPoints
    Sultry Dance A bewitching dance that stuns all enemies for 1 turn.3
    Sleep Attack Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns.10
    Dazzle Bedazzles all enemies for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.20
    Drain Magic Aborbs some MP from a single enemy.30
    Sweet Breath Lets out an exhalation of relaxation that puts all enemies to sleep for 2 to 5 turns.50
    Fuddle Dance A dance that confuses all enemies for 2 to 5 turns.70
    Fan Dango A dance that damages enemies at random, 3 or 4 times in total. The higher the user's agility, the greater the damage that will be inflicted.85
    Giga Drain Magic Absorbs MP from enemies at random, 4 times in total.100

    *Note: The calculation multiplies the given % by the normal damage/chance and then subtracts that number. (e.g. 75% would mean you would take 25% the normal damage.)